The gameplay isn’t bad and it runs smoothly. It did start getting a bit repetitive as the enemies were a little too easy to kill and sometimes the hitboxes didn’t register. The emu also stood there after attacking, which should be fixed so that it isn't as awkward. The graphics were okay as well. There wasn’t a storyline either from what I could see.
7/10, ok game overall. The graphics were ok but funny. Character design seemed basic. There doesn’t seem to be any story present here. The game had some sense to it. There doesn’t seem to be any bugs. Overall, pretty ok.
Definitely pretty unique. I like how the gorillas have the little hat on them. And they have an entire gorilla village? So fire. If anything, I just kept getting stuck right after the little bamboo platformer part because I’m just bad at platforming. But I kept getting stuck, and I couldn’t get out! I’d say to improve that part and make it so you can’t get stuck.
This game was good although I noticed some flaws. First the keyboard controls arent that good as I do have to reach to jump, walk, and shoot at the same time. It would be better if wasd was used for people to be able to do all of these things at the same time. Also damage only happens once when an enemy hits you when it should probably happen multiple times in a second.
Score: 7/10
Notes: Good graphics, could deal with better platforming and direction, though. I wish I didn’t have to stretch my hand out to just use the controls though. Ow.
The game was pretty similar to ours, we both had the same gun and also had some similar aspects. I liked how it was jungle themed and had pretty cool enemies with good graphics. No bugs from what I can tell and a pretty good game.
cool art and story
Overall: 5/10
Graphics: 7/10
Story: 5/10
Ease of Play: 4/10
Notes: Enemies that shoot bullets were way too close and shot way too big. Fell off a platform at some point and got stuck between two big poles with no way to restart.
This game was pretty good. I do like the shooting, but I wish the controls used WASD and not the arrow keys. The game got somewhat confusing towards the end and I ended up getting stuck and unable to continue the game. The art was pretty good. The character physics were floatier than I expected, but not bad.
This game was very similar to Bunker Bara in terms of the concept. Because of that, I really enjoyed it and liked it. The game's graphics were pretty good, but once again nothing super special. They were definitely better than the average though. The characters and story were all well made, and the game made plenty of sense. There weren’t any notable bugs except, if the big emu bird thing attacks you, you don’t take any damage if it is on top of you. If I could improve the game I would probably make the controls WASD instead of arrow keys because it makes it very difficult to move and shoot at the same time.
Saving Private Capybara had the greatest variety of enemies I’ve seen so far. The gameplay was okay. It was pretty basic, and also required a painful lineup, having to manipulate the character with the arrow keys and space with my left hand, and the mouse with my right hand. Other than that, the main thing I would recommend changing is the number of soft locks. There were quite a few places where if the player fell they would be left stuck with no choice but to reload the page.
It’s got nice music, and the enemies are very interesting. However, you can’t jump when shooting, and this is bad when you go up against the big emu. The score system also doesn’t work, and missing jumps on the houses prompts a restart.
5/10
[ I’m kinda mixed on this. There is just no opinion on this. ]
The game alright
I kinda got stuck in one area and couldn’t continue the overall game
The concept was easy and the graphics were good
Art is fine, multiple softlocks if you miss jumps, can instantly die at a point (2/10)
Really cool game the graphics were cool the not confusing mostly no story I think characters were nice cool looking could improve their game a lot and make some things better like the ear loss sound in the game.
Really cool game the graphics were cool the not confusing mostly no story I think characters were nice cool looking could improve their game a lot and make some things better like the ear loss sound in the game.
I like the artwork and the theme was interesting, the character designs are also very interesting, overall good game, my only problem was the awkward placement of the controls
The game was ok, has decent graphics and sprite animation. Even though it does have a story implemented. I could tell based off of the game played. It wasn’t confusing and made sense. I would fix the parallax to make the game look more smooth.
The enemies and background are very confusing, though the passion put into them is undeniable. I am not sure how emo emus and rice farming gorillas fit into the prompt. Getting softlocked in the bamboo parkour section is also a concern.
This game was really fun. I like the graphics and I really like the part where wood is hanging and from vines. There was a part where I thought I was supposed to go through the house door but I realized I couldn’t and I couldn’t jump back on the bamboo stick I was on. This game was overall really entertaining and the visuals were appealing to the eye.
Cool game. I love the emo emus and the game uses my cappybaras hats on one of the enemies. I don't like the slow character though and there is no story.
I like the design of the playable character, but the controls are awkward ( I would suggest switching to “wasd” format) and I ended up softlocking myself at the end of the bamboo platforming section quite easily.
The animations are pretty good, a bit sloppy and the artwork though.
DId not like the game. There are houses that look like they’re part of the background but you have to jump on them inorder to progress and after the houses have a giant unavoidable gorilla which resets your progress.
The player is a little slow and it’s hard to tell when bullets hit enemies, but the art is very good.
Art is ok but the gameplay isn’t that great and there is a point in the game where you can softlock yourself.
I like the art, also too fricken laggy for me to beat
I got softlocked but the art and movement are alright, pretty par for the course as these games have been going. 6/10
Found that most of the interesting stuff can be skipped if you walk over the set pieces. Slow paced but that's okay, though fast is always better in my opinion. PLEASE make me shoot faster and give me more range.
7 Interesting idea, the controls are really bad, the art is cool doe, the firearm and bullets are a little too slow
This game is okay, gameplay is repetitive but the artwork is good. 5/10
These game feels like im in Vietnam, and I don’t know if that was on purpose or not. However, the platforming is good and the opponents aren’t that bad. Though there should be checkpoints and make sure that you can’t soft lock yourself, as for I did when jumping from the bamboo to teepee hut.
You get softlocked for falling off the bamboo, I think that the movement should be wasd so you don’t have to take your hands off the movement keys to shoot. The health is meaningless because you still get sent to the very start after taking a hit and the big gorilla comes out of nowhere.
Artwork is a bit blurry
Story telling could be improved
Cool and easy game