The graphics are amazing and I love the overall design of the game. It had a lot of detail and still ran pretty well. There was a storyline involved and it helped explain the reason why we’re a capybara. The only request I would have is to make the enemies a bit easier to fight.
Easily one of the best games I have had to play today from IGD. I don’t really have any complaints, it's easy to tell this was made with a lot of care with how the game was designed and from the animation quality. The only complaint is its a little short but it's understandable with the week or so time limit we had.
Notes: I loved this game, perfect humor. The beginning cutscene was awesome, and I lost my cool @ it. However, I do wish that the enemies DIDN’T jumpscare you as you were healing? It was uh. Interesting. The platforming was nice though, and I liked that we could move quickly.
This game was very satisfying to play with the fast player and shooting speeds. The game was a little hard, but I still liked it. The intro story was very good and was a very impressive system that no other games had. The art was also pretty good.
Overall: 8/10
Graphics: 10/10
Story: 10/10
Ease of Play: 5/10
Notes: HILARIOUS. I love the little wizard guy, the stock images, everything. Pathfinding on the enemies was extremely fast and scary and made it difficult to proceed.
By far the best drawn and best looking game so far. There wasn’t anything that was very confusing. The game's graphics were very good in my opinion. I really enjoyed the art style. I liked the characters and I also really liked the story of being turned into a capybara, I thought it was pretty funny and unique. The game made sense and was very fun, no bugs, and if I could improve the game I would make the movement a little less fast, or at least make the character not slide as far when you stopped moving. I’d also make space an option for jumping.
This is an incredible game all around. The art was incredible, the gameplay was great, the controls were easy and intuitive, all around just great. The enemies had unique attack patterns, which I thought was cool. Honestly, I don’t think the game had any major, obvious flaws. If I had to choose something, it would probably be with speed. The game drops the player into gameplay without any ease into it. The player also moves really, really fast, making it hard to react to some circumstances - it all means the bullets can end up traveling at the same speed as the player, and therefore bullets shot forward won’t end up in front of the player. I would have to recommend adding the player’s velocity to the bullets.
Best game I've ever played by a student. This game was great. Nothing was confusing. The game looked great. The characters were funny and good. The storyline was very good with cutscenes.
10/10
[ Anyways, jokes out of the way. I LOVED the graphics and the storyline, it was absolutely funny and did an amazing job at it. The game mechanics aren’t that bad and it’s not very hard! The enemies are.. Very scary but I LOVED this. This is my favorite!
It is very fast, and the art is cool. I love the visual novel aspect to it, and the png hands used to hold things are very funny. However, the fastness of it discourages killing enemies, and the frogs are too fast to hit, same with the bats. Mobility yes, combat no.
Good art, really fun, good story, very challenging (9/10)
The game was cool
Graphics and characters were really cool and I like the originality of the game
The game felt smooth
The game was very funny and cool, also I loved the references. There was nothing confusing about the game. The game's graphics were really good. The game's characters were cool, I think I know who drew them. The game's storyline was good, I liked it. The game made sense and I didn’t encounter any bugs. The game could be improved by lowering the bat's HP because I hate them so much.
I like the story, and everything is very fast, the enemies are kinda hard to hit with how fast they move and how fast I move, the respawning of enemies feels pretty inconsistent as well
It was really good and fun, not confusing at all, graphics were good and the characters were cool. no storyline, made sense easily, no comment on the game improvement.
This game was really fun to play. I like graphics, animations, and the story. I thought the story was creative and I like the setting. It would have been cool too if there were potions to drink to be faster or something.
The game was surprisingly much better than I thought, had great characters, great animation, great graphics, and story to it. There weren't any bugs that I saw and the overall performance was great. The only improvement I could say is to add more health packs in the game, because it is difficult.
Best dialogue so far with amazing art and with well designed enemies and the character has amazing movement. Short and sweet with a full story.
The sprites are beautiful, and the animations match up. The wizard’s name may cause some issues, but the gameplay and concept are great. I like the way text is shown, and it is very clearly legible. The gameplay is very smooth, and the difficulty is not artificially produced.
I liked the graphics and overall quality of the game, but the controls were a little awkward at times since “w” was jump instead of “space”
I really like the name, the art is awesome, and the gameplay is solid. The ending made me also want to go get food.
I’m a big fan of the dialog scenes and the quality put into the game. It’s a bit difficult to play but once you get the hang of it it’s beatable. Amazing doesn’t begin to describe how much I love the art in the game. There’s a storyline that’s easy to follow and it drives the player to play to finish it. I saw no bugs, but if you consider the checkpoints restarting the enemies in the level you’re at (so in my scenario, I had a checkpoint to restore my hp. After killing two frogs I went back to the check point to restore my hp only to go back and see the frogs were back). Some sounds or music would enhance the game even more, but other than that it’s a fun game to play.
This game has really good, clean graphics and animation, definitely Molly’s art style. This one has a really funny storyline, definitely more imaginative than previous games. The enemies are really good, a good amount of difficulty and skill is needed. This is a really fun game to play, it could use some sound effects though. Forget all the other games, this is my new favorite game.
The story was good and funny. The animations were really well made and done. The gameplay was really fun, the only thing I had problems with was not using space as jump.
fun and challenging game good art with a good story and no noticeable bugs
Very engaging and has great artwork and a nice challenge
The art for this game was really good and fun to look at, opening cutscene is pretty dope, the wand is really funny and the game is hard. The hollow knight benches pmo and primal aspids make me wanna die.
Really great art, i like that the story portion doesnt drag on and overpower the game, lets the level stand on its own and it's pretty sick. The wizard guy is funny. 9/10
The game with the most appealing artstyle and graphics so far. I really like the character design, lore, and humor, but the difficulty is not even hard, just unfair. I really like the title too.
9.1, art and animations VERY well done, i really likes the cutscenes, although the camera movement is a nice idea, it allows enemies to hurt you when you had no chance of knowing they're there, oh and the first section is a little too hard in comparison to the rest of the game, and i was just able to speed though the rest of the game by running
I like the game, it might be too hard for the average player (enemies DO NOT take 5 hits). I like the artwork and the movement of the game. 10/10
really fun and hard game, its well made and i enjoyed it very much. Art is really well and I like the femtanyl on the shirt, nice reference.
The enemies right before the end, I can’t tell if they respawn with the bench or just very fast, but they kept respawning and it took a while to get past. And I personally don’t like jump being W instead of space and how slippery the movement is
Beautiful artwork
Cool cutscenes
Good story telling
Controls clearly laid out
Clear objectives
It's a nice game it seems as if there isn't clear and good with the rage baiting