The graphics are good and I enjoyed the character design and animations. The ladder didn’t really work as the animation kept glitching and the aiming of the gun was off. I think just mainly fixing the ladder bug could probably improve the game. Adding a way to refill the ammo like an ammo box could also be a good way to improve the game.
The game was pretty good, I really like the animations and sprites used with the game. The only problems I noticed was that the shooting animation doesn’t trigger every time the player clicks and the ammo doesn’t reset back to the default starting value when the player dies.
Score: 7/10
Notes: Decent game with good visuals. Ran into several issues that made me have to restart entirely, though. Movements are a bit slow, but overall, pretty good!
Art is good, movement is too slow, can’t shoot while jumping, not enough ammo to finish the game (softlock about a minute in) (4/10)
Overall: 7/10
Graphics: 8/10
Story: 8/10
Ease of Play: 6/10
Notes: Cute characters. Game felt slow to play and there was no aiming mechanic. Collision masks were bugged and caused glitchy animations.
This game was pretty simple. I really liked the artwork as it was very well made. I wish the character movement was slightly faster and the enemies sometimes didn’t die after taking enough hits, but overall it was a simple, short game. I didn’t understand the ammo mechanic, and I didn’t think it was necessary.
This game was pretty cool and better than others. The graphics were definitely more well drawn than other games and I can tell a lot of effort was put into the art. The only confusing part was the ammo, I ran out early on and wasn’t sure how to get more. Like I said, the game's graphics were very good and well made, along with the characters. I wasn’t sure if there was really a story line. The game made sense, there weren’t any bugs, and the game could be improved by making the ammo easier to replenish.
The game was good and had good animation and enemies, it had an ammo limit and was smooth and had pretty good graphics, No Capybara as the character which was a little odd, but it was still great.
Codename capybara had incredible art. The characters were well designed, the enemies looked and behaved well, and everything all around looked great. The gameplay was pretty simple but effective. There does seem to be a small bug where if the player spam shoots an enemy the enemy takes damage faster than it can do the animation, and it gets left in a state where it still exists but can’t be killed. For improvements, I noticed that when standing on certain platforms the player gets stuck rapidly switching between two different animations. I’m not quite sure what causes it, but I think it’s likely that it’s due to a difference in hitbox sizes between the different animations.
19. Saving Private Capybara had the greatest variety of enemies I’ve seen so far. The gameplay was okay. It was pretty basic, and also required a painful lineup, having to manipulate the character with the arrow keys and space with my left hand, and the mouse with my right hand. Other than that, the main thing I would recommend changing is the number of soft locks. There were quite a few places where if the player fell they would be left stuck with no choice but to reload the page.
The sprites look pretty, but the pixel art letters are very hard to read. There is no climbing animation, and the character tweaks out at the top of a ladder. I like the shadow men, but I did not have any way of knowing that they had to be shot three times. Additionally, they should not be able to fly if they have legs. They should run.
The game was alright, movement seemed simple
The graphics were cool and the setting took place in the forest
Some of the bad guys wouldn’t die when I shot them
The gun was positioned for only one angle so it couldn’t move in different directions, only left and right
Fix the gun angles and maybe change the movement speeds
The game is very cool, I like the ammo limit. There was nothing that was confusing, probably a bit at the start. The game's graphics were really good, I liked it. The characters were very nice and cool. I think there was a storyline which was to get the capybara that was possibly kidnapped by the people with knives. The game made sense to play, but there was a minor bug with one of the enemies. I’m not sure what they could’ve improved.
The game was awesome and had really good looking graphics. The characters were cool. It had a simple storyline that made easy sense and no comment in improvement.
the controls feel a little stiff and I wasn’t really sure what to do until I was a little into the game, I also had a hard time starting the game cause the z looks like a 2, but the artwork and animations were pretty good
The game was good, I didn’t see any capybara in the game though, but the animation and sprite were probably better than some that I had reviewed. The game wasn’t confusing and doesn't really have a story. I would have more capybaras to fit better with the game.
The graphics of this game were really good and I thought it was fun. At some point I ran out of ammo and I thought it was cool but I was confused on how to get more ammo. Something I also liked was the option to view instructions on how to play the game.
I like the character and level design, but you feel very sluggish moving through the game with slow movement and animation.
The game's art is really good, I haven't seen a capybara though, and the character is so sloooow and for such a big map it felt tedious.
Liked the sprites and art, though my only problems is that you can’t shoot while jumping and can’t regain ammo.
It has really good graphics and the characters are so cute looking, except the enemies. It's glitchy when climb=bing though, and needs to be fixed. There needs to be a way to get more ammo.
The art is very good, I like how selective you have to be while shooting, my only gripe is that there doesn’t seem to be any way to regain ammo, so you get stuck if you don’t use every bullet perfectly.
cool art some enemies are invincible very hard to make it to the end
Art is good but there were issues since some enemies were unkillable and animations janked when standing on some platforms.
art is cool, animations are cool, enemy designs are cool, level design is cool. Some enemies are unkillable so I couldn't win.
Really good art, the movement is slow and the jump is lame but the art kinda makes up for it. 7/10
So apparently I have to press Z to start, not 2. The animations are cutesy and I like the design of the protagonist even if they seriously need to take a basic gun safety class. A common issue in these games is apparent in this one too, YOU MOVE SO SLOW. Just increase the speed, the gang dont be scared…
8, adorable art, amazing animations, however you cannot shoot while crouching and such due to animation overlap, also the menu screen makes the relationship between the capybara and a lady seem more than what it is
The game is okay, the artwork looks really good and the animations are good. Gameplay is a little boring and slow. 6/10
Game was fun and art was good, however, the black guys wouldnt take damage and would just absorb my shots, even when I put a full mag into them.
The platforms you can fall through break the character animations. I think that there should be a reload animation and it should take time because without that you might as well have an infinite magazine.
Love the artwork
Cool animations
Not sure what the story is but it looks cool
Cool that the player can run out of ammo
It won't start